dazibao/tlv.h
2020-03-13 14:27:44 +01:00

96 lines
1.8 KiB
C

#include <sys/socket.h>
#include <netinet/in.h>
// 8 octets min (struct pointer 4 octets), 1024 octets max
typedef struct packet {
unsigned char magic; // 95 (si autre, ignorer)
unsigned char version; // 1 (si autre, ignorer)
short length; // 1020 max
char *body;
} packet;
typedef union tlv {
pad1 *pad1;
padn *padn;
neighbour_req *neighbour_req;
neighbour *neighbour;
network_hash *network_hash;
network_state_req *network_state_req;
node_hash *node_hash;
node_state_req *node_state_req;
node_state *node_state;
warning *warning;
} tlv;
// 1 octet
typedef struct pad1 {
unsigned unsigned char type;
} pad1;
// 2 octets min, 257 octets max (unsigned char 0 -> 255)
typedef struct padn {
unsigned char type;
unsigned char length;
char *mbz;
} padn;
// 2 octets
typedef struct neighbour_req {
unsigned char type;
unsigned char length;
} neighbour_req;
// 132 octets
typedef struct neighbour {
unsigned char type;
unsigned char length;
struct in6_addr ip;
short port;
} neighbour;
// 18 octets
typedef struct network_hash {
unsigned char type;
unsigned char length;
char *network_hash;
} network_hash;
// 2 octets
typedef struct network_state_req {
unsigned char type;
unsigned char length;
} network_state_req;
// 28 octets
typedef struct node_hash {
unsigned char type;
unsigned char length;
long node_id;
short seqno;
char *node_hash;
} node_hash;
// 10 octets
typedef struct node_state_req {
unsigned char type;
unsigned char length;
long node_id;
} node_state_req;
// 28 octets min, 220 octets max (data 0 -> 192)
typedef struct node_state {
unsigned char type;
unsigned char length;
long node_id;
short seqno;
char *node_hash;
char *data;
} node_state;
// 2 octets min, 257 ocets max (unsigned char 0 -> 255)
typedef struct warning {
unsigned char type;
unsigned char length;
char *message;
} warning;