// Define constants #ifndef NODE_H #define NODE_H #include #include #include #include #include #include #include #include #include /* la table de voisins, qui est indexée par adresses de socket (des paires (IP, Port)), * et dont chaque entrée contient un booléen indiquant si le pair est permanent * (configuré au lancement) ou transitoire, et la date de dernière réception d’un * paquet de la part de ce pair ; */ typedef struct neighbour_peer { struct in6_addr ip; int16_t port; char is_temporary; struct timeval last_seen; } neighbour_peer; // The strucuture to hold the messages /* It's a list of triplets, (Li,Si,Di) * Li : The Node ID of the publisher 64 bits * Si : the sequence number 16 bits * Di : the data of the message 192 bytes */ typedef struct pub_data { unsigned char length; int64_t id; int16_t seqno; char *data; } pub_data; // General list typedef struct list { void *data; void *next; } list; #include "tlv.h" #include "hash.h" #include "parser.h" // On which port do we listen to #define LISTEN_PORT 1212 // The node ID #define NODE_ID 42675882021843277 // The number of neighbours // The neighbour table has 15 entries #define NEIGHBOUR_MAX 15 // The adress of the main peer #define ROOT_PEER_ADDR "2001:660:3301:9200::51c2:1b9b" // TODO // fonctions signatures int listen_for_packets(char * received_data_buffer[], int received_data_len, struct sockaddr_in6 * sender, int sock_fd); int check_header(char * received_data_buffer[], int received_data_len, packet * packet_to_return); int validate_tlv(char *data, int pos, int16_t packet_len); int update_neighbours(); int work_with_tlvs(char * data, int16_t packet_len, struct sockaddr_in6 *sender, int socket_num); int add_tlv(packet *pack, tlv *tlv, struct sockaddr_in6 *dest, int socket_num); int send_packet(char *packet_buff, int16_t length, struct sockaddr_in6 *dest, int socket_num); int send_single_tlv(tlv *tlv, struct sockaddr_in6 *dest, int socket_num); // This function is in charge of saying how and what goes where. int run_node(int sock_fd, list * neighbourhood); /* Takes a TLV and sends it over to everyone in the list of addresses. * Returns -1 in case of error, 0 otherwise. */ int send_tlv(tlv *tlv_to_send, int16_t length, struct sockaddr_in6 * dest_list, int dest_list_size, int socket_num); /* Takes a list of TLV and sends them over to everyone in the list of addresses. * Returns -1 in case of error, 0 otherwise. */ int send_tlvs(struct list * tlv_list, int16_t length, struct sockaddr_in6 * dest_list, int dest_list_size, int socket_num); /* Check our peer list. If we have less than 5 peers, send out a TLV NEIGHBOUR_REQUEST to a random peer */ int t_ask_for_more_peers(list * neighbourhood, int sock_fd); /* We look at every peer, if he is marked as is_temporary, AND we didn't get a packet from him in the last 70 sec, we remove him from the list. */ int t_update_neighbours(list * neighbourhood); /* We send out a TLV Network Hash to every peer, and we expect getting a TLV Network state from each of them. */ int t_get_network_state(list * neighbourhoodn, int sock_fd); // This function adds a message to the message table. int add_message(char * message, int message_len); // This functions creates the structures needed for the rest of the project, // creates the socket, and returns all of it. int bootstrap_node(int * sock_fd, list * neighbourhood); // Helper functions int len_list(list *l); neighbour_peer *get_random_neighbour(); // get data associated with id, if it doesn't exist return NULL pub_data *get_data(int64_t id); // Take data as args and create a pub_data structure in the heap pub_data *copy_data(unsigned char len, int64_t id, int16_t seqno, char *data); // add new data to data list void add_data(unsigned char len, int64_t id, int16_t seqno, char *data); #endif