// This is the main file of the Dazibao project. It represents the node, and // handles all of the main logic, including the network connexions. #include #include #include #include #include #include #include #include #include #include #include #include #include "node.h" #include "debug.h" // Static variables static list *data_list; static list *neighbour_list; /* ---- Fonctions utilitaires ---- */ // Looks for more peers int ask_for_peers(int socket_num) { print_debug(">> Asking for more peers..."); // Only ask for more peers if the neighbour list is small enough int nbr_peers = len_list(neighbour_list); if( nbr_peers >= 5){ return 0; } else if (nbr_peers <= 0){ print_debug(">> No peers found in the peer list, something terrible happened."); return -1; } else { // Get random peer neighbour_peer *peer = get_random_neighbour(); struct in6_addr ip = peer->ip; int16_t port = peer->port; /*int ifindex = if_nametoindex("enp3s0"); if(ifindex == 0) { int ifindex = if_nametoindex("eth0"); if(ifindex == 0) { perror("if_nametoindex failed"); return -1; } }*/ int ifindex = 0; // Initialize sockaddr struct sockaddr_in6 dest; memset(&dest, 0, sizeof(struct sockaddr_in6)); dest.sin6_family = AF_INET6; memcpy(&dest.sin6_addr, &ip, 16); dest.sin6_port = htons(port); dest.sin6_scope_id = ifindex; // Send neighbour request TLV tlv neighbour_req; neighbour_req.pad1 = NULL; int rc = build_neighbour_req(&neighbour_req); if (rc < 0) { print_debug(">> Failed to build neighbour_req"); } rc = send_single_tlv(&neighbour_req, &dest, socket_num); if (rc < 0) { print_debug(">> Error while sending a TLV."); return -1; } else { print_debug(">> Send TLV."); return 0; } } } // Get list length int len_list(list *l) { int len = 0; list *tmp = l; while(tmp != NULL) { tmp = tmp->next; len++; } return len; } // Get a random neighbour neighbour_peer *get_random_neighbour() { print_debug(">> Getting random peer..."); // Get a random number srand((unsigned) time(NULL)); int n = (rand() % len_list(neighbour_list)) + 1; // Get nth neighbour list *tmp = neighbour_list; for(int i=1; i < n; i++) { tmp = tmp->next; } return (neighbour_peer*) tmp->data; } // Search for this peer in the neighbour table neighbour_peer *get_neighbour(struct in6_addr *ip, int16_t port) { print_debug(">> Getting neighbour."); if (DEBUG_LEVEL > 1) { char * buff_str_ip[1024]; char * ip_str = (char * ) inet_ntop(AF_INET6,ip,(char * restrict) buff_str_ip, 1024); printf("\x1b[31m[DEBUG]\x1b[0m >> Looking up %s @ %i\n", ip_str, port ); } // Look for neighbour list *tmp = neighbour_list; neighbour_peer *peer; while(tmp != NULL) { // check for same ip and same port peer = (neighbour_peer*) tmp->data; if(memcmp(&peer->ip, ip, sizeof(struct in6_addr)) == 0 && peer->port == port) { return peer; } // if they differ, get next peer tmp = tmp->next; } return NULL; } // Return -1 if we have enough peers, // 1 if it was added // Return 0 if peer was updated as last_seen int add_n_update_neighbour(struct in6_addr *ip, int16_t port) { // We try to find a peer with this address and port. neighbour_peer *peer = get_neighbour(ip, port); time_t curtime; if (peer == NULL) { print_debug(">> We don't know this peer yet"); // check if there are less than 15 neighbours if(len_list(neighbour_list) >= 15){ return -1; } else { print_debug(">> Adding them to the peer table.\n"); // if there are less, initialize the new peer to add to the list peer = (neighbour_peer*) malloc(sizeof(neighbour_peer)); memcpy(&peer->ip, ip, sizeof(struct in6_addr)); peer->port = LISTEN_PORT; peer->is_temporary = 1; // set last_seen time time(&curtime); peer->last_seen = curtime; // set new peer as head of list list *node = (list*) malloc(sizeof(list)); node->data = (void*) peer; node->next = neighbour_list; neighbour_list = node; return 1; } } else { if (DEBUG_LEVEL > 0) { char * buff_str_ip[1024]; char * ip_str = (char * ) inet_ntop(AF_INET6,ip,(char * restrict) buff_str_ip, 1024); printf("\x1b[31m[DEBUG]\x1b[0m >> Found peer %s @ %i, updating the last seen time...\n", ip_str, port); } time_t curtime; // if the peer was already in the list, update it time(&curtime); peer->last_seen = curtime; return 0; } } // get data associated with id, if it doesn't exist return NULL pub_data *get_data(int64_t id) { list *tmp = data_list; pub_data *data; while(tmp != NULL) { data = (pub_data*) tmp->data; tmp = tmp->next; if(data->id == id) return data; } return NULL; } // Take data as args and create a pub_data structure in the heap pub_data *copy_data(unsigned char len, int64_t id, int16_t seqno, char *data) { pub_data *new_data = (pub_data*) malloc(sizeof(pub_data)); char *_data = (char*) malloc(len); new_data->length = len; new_data->id = id; new_data->seqno = seqno; new_data->data = _data; memcpy(_data, data, len); return new_data; } // Add new data to data list int add_data(unsigned char len, int64_t id, int16_t seqno, char *data) { print_debug(">> Adding data to the data list."); // If id is the same as this node's id then we only update seqno if(id == NODE_ID) { // We create our pub_data. pub_data * message = malloc(sizeof(struct pub_data)); message->length = len; message->id = id; message->seqno = seqno; message->data = data; // If the data list has never been used, or is empty ( same thing ) if (data_list == NULL) { data_list = (list*) malloc(sizeof(struct list)); list *tmp = data_list; // We create the next node of the linked list. tmp->data = (void *) message; tmp->next = NULL; } else { // we move until the last element of the dala_list, // and add or data there. // We use a temporary address to avoid writing to the static list. // Seems weird but ok. list *tmp = data_list; while(tmp->next != NULL){ tmp = tmp->next; } // We create the next node of the linked list. list * new_node = malloc(sizeof(struct list)); new_node->data = (void *) message; // Adding the message to the list. tmp->next = (void *) new_node; } return 1; } else { // Copy data pub_data *new_data = copy_data(len, id, seqno, data); if(data_list == NULL) { // Update list data_list = (list*) malloc(sizeof(list)); data_list->data = (void*) new_data; data_list->next = NULL; return 2; } // Find correct position for new data list *tmp = data_list; list *last = NULL; list *new_node; int64_t cur_id; while(tmp != NULL) { cur_id = ((pub_data*) tmp->data)->id; // If id is smaller than cur_id then the new data has to be added at this position if(id < cur_id) { // If last hasn't been set then the new data becomes the head of the list if(last == NULL) { // Update list data_list = (list*) malloc(sizeof(list)); data_list->data = (void*) new_data; data_list->next = tmp; return 2; } // Else, we update the last node new_node = (list*) malloc(sizeof(list)); new_node->data = (void*) new_data; new_node->next = tmp; last->next = new_node; return 1; } else if(id == cur_id) { // If data already exists for this id then we update it if it's seqno is greater than the one stored pub_data *cur_data = (pub_data*) tmp->data; if(seqno > cur_data->seqno) { // Updata data tmp->data = (void*) new_data; // Free old data free(cur_data); return 2; } // seqno is smaller so the new data allocated is freed and nothing else is done free(new_data); return 2; } // Get next node in list last = tmp; tmp = tmp->next; } // If no correct position was found then the new data has to be added at the end of the list // Update list new_node = (list*) malloc(sizeof(list)); new_node->data = (void*) new_data; new_node->next = NULL; last->next = new_node; return 3; } } /* ---- Fin fonctions utilitaires ---- */ // Update the neighbour list int update_neighbours() { print_debug(">> Updating neighbours."); list *tmp = neighbour_list, *last = NULL, *node_to_delete; neighbour_peer *peer; time_t curtime; int deleted = 0; // check every neighbour while(tmp != NULL) { peer = (neighbour_peer*) tmp->data; if (DEBUG_LEVEL > 1) { char * buff_str_ip[1024]; char * ip_str = (char * ) inet_ntop(AF_INET6,&peer->ip,(char * restrict) buff_str_ip, 1024); printf("\x1b[31m[DEBUG]\x1b[0m >> Checking for neighbour %s\n", ip_str ); } // Check if peer is temporary if(peer->is_temporary) { // If it's been 70 seconds or more since we last received a packet from this peer then remove it from the list time(&curtime); if(difftime(peer->last_seen, curtime) >= 70) { // increase the count of deleted nodes deleted++; print_debug(">> They have not been seen for the past 70 seconds, deleting..."); // If head of the list if(last == NULL) { // Store node to delete node_to_delete = tmp; // Update list tmp = tmp->next; neighbour_list = tmp; // Free allocated memory free(node_to_delete->data); free(node_to_delete); continue; } // Store node to delete node_to_delete = tmp; // Update list tmp = tmp->next; last->next = tmp; // Free allocated memory free(node_to_delete->data); free(node_to_delete); continue; } else { print_debug(">> Peer has been seen in the last 70 seconds, keeping him in."); } } else { print_debug(">> Peer is not temporary, keeping him in."); } last = tmp; tmp = tmp->next; } // returns the amount of nodes that were deleted return deleted; } // Add TLV to packet, if it does not fit then send the packet and reset the packet buff to be able to add more TLVs that will be sent afterwards int add_tlv(packet *pack, tlv *tlv, struct sockaddr_in6 *dest, int socket_num) { print_debug(">> Adding tlv to packet"); char type = tlv->pad1->type, sent = 0, errval = 0; unsigned char len; // Check if TLV fits in the packet, if not then send the packet and reset it if(type != 1) { len = tlv->padn->length + 2; if(pack->length + len > 1020) { errval = send_packet((char*) pack, pack->length, dest, socket_num); *pack = (packet) {.magic = 95, .version = 1, .length = 0}; memset(pack->body, 0, 1020); sent = 1; } } else { if(pack->length >= 1020) { errval = send_packet((char*) pack, pack->length, dest, socket_num); *pack = (packet) {.magic = 95, .version = 1, .length = 0}; memset(pack->body, 0, 1020); sent = 1; } } // Copy data from tlv into body switch(type) { case 1: memcpy(pack->body + pack->length, tlv->pad1, 1); pack->length += 1; break; case 2: memcpy(pack->body + pack->length, tlv->padn, len); pack->length += len; break; case 3: memcpy(pack->body + pack->length, tlv->neighbour, len); pack->length += len; break; case 4: memcpy(pack->body + pack->length, tlv->network_hash, len); pack->length += len; break; case 5: memcpy(pack->body + pack->length, tlv->network_state_req, len); pack->length += len; break; case 6: memcpy(pack->body + pack->length, tlv->node_hash, len); pack->length += len; break; case 7: memcpy(pack->body + pack->length, tlv->node_state_req, len); pack->length += len; break; case 8: memcpy(pack->body + pack->length, tlv->node_state, len); pack->length += len; break; case 9: memcpy(pack->body + pack->length, tlv->warning, len); pack->length += len; break; default: return -1; } print_debug(">> Finished adding the TLVs to the packet"); // If the previous packet was went return 1 or -1 if there was an error sending it if(sent) return errval? -1:1; // Return 0 if the TLV was added to the packet return 0; } // Send length bytes from packet int send_packet(char *packet_buff, int16_t length, struct sockaddr_in6 *dest, int socket_num) { ((packet*) packet_buff)->length = htons(((packet*) packet_buff)->length); // Vectorized buffer struct iovec vec_buff[1]; vec_buff[0].iov_len = length + 4; vec_buff[0].iov_base = packet_buff; int error_while_sending = 0; // Creating the struct to send out with sendmsg struct msghdr packet_tlv_send_out = { .msg_name = dest, .msg_namelen = sizeof(struct sockaddr_in6), .msg_iov = vec_buff, .msg_iovlen = 1 // We have only one iovec buffer. But if we had 2, we would write 2. }; int response_code = sendmsg(socket_num, &packet_tlv_send_out, 0); if (response_code < 0) { print_debug(">> Unable to send out the packet to peer."); error_while_sending = 1; } else if (response_code < length) { print_debug(">> Sent out only part of the packet."); error_while_sending = 1; } else { print_debug(">> Send out packet to peer."); } if (error_while_sending == 1) { return -1; } else { return 0; } } // Send a single TLV to the specified addresses, return -1 if an error was encountered, 0 otherwise int send_single_tlv(tlv *tlv, struct sockaddr_in6 *dest, int socket_num) { char type = tlv->pad1->type; unsigned char len; packet pack = (packet) {.magic = 95, .version = 1, .length = 0}; memset(pack.body, 0, 1020); // Copy data from tlv into body switch(type) { case 1: memcpy(pack.body, tlv->pad1, 1); pack.length += 1; break; case 2: len = tlv->padn->length + 2; memcpy(pack.body, tlv->padn, len); pack.length += len; break; case 3: len = tlv->neighbour->length + 2; memcpy(pack.body, tlv->neighbour, len); pack.length += len; break; case 4: len = tlv->network_hash->length + 2; memcpy(pack.body, tlv->network_hash, len); pack.length += len; break; case 5: len = tlv->network_state_req->length + 2; memcpy(pack.body, tlv->network_state_req, len); pack.length += len; break; case 6: len = tlv->node_hash->length + 2; memcpy(pack.body, tlv->node_hash, len); pack.length += len; break; case 7: len = tlv->node_state_req->length + 2; memcpy(pack.body, tlv->node_state_req, len); pack.length += len; break; case 8: len = tlv->node_state->length + 2; memcpy(pack.body, tlv->node_state, len); pack.length += len; break; case 9: len = tlv->warning->length + 2; memcpy(pack.body, tlv->warning, len); pack.length += len; break; default: return -1; } // Send the packet return send_packet((char*) &pack, pack.length, dest, socket_num); } int send_tlv(tlv *tlv_to_send, int16_t tlv_size, struct sockaddr_in6 * dest_list, int dest_list_size, int socket_num){ print_debug(">> Building packet to send a TLV."); // We first need to build the packet, char packet_buff[1024]; struct packet pack; pack.magic = 95; pack.version = 1; if (tlv_size > 1020) { print_debug(">> Unable to send the tlv, it's size if above 1020 bytes."); return -1; } else { memcpy((void *) pack.body, tlv_to_send, tlv_size); } // Move the content of the paquet struct to a buffer // That will be send out in a vectorized buffer. // packet_buff = (char *) pack; memcpy(&packet_buff,&pack,1024); if (DEBUG_LEVEL > 1) { print_debug(">> Packet has been built."); } // Vectorized buffer struct iovec vec_buff = { .iov_len = sizeof(packet_buff), .iov_base = packet_buff }; int error_while_sending = 0; // For every dest for (size_t i = 0; i < dest_list_size; i++) { // Creating the struct to send out with sendmsg struct msghdr packet_tlv_send_out = { .msg_name = &dest_list[i], .msg_namelen = sizeof(dest_list[i]), .msg_iov = &vec_buff, .msg_iovlen = 1 // We have only one iovec buffer. But if we had 2, we would write 2. }; int response_code = sendmsg((int) socket_num, &packet_tlv_send_out, 0); if (response_code < 0) { if (DEBUG_LEVEL > 0) { printf("\x1b[31m[DEBUG]\x1b[0m >> Unable to send out the packet to peer %li", i); } error_while_sending = 1; continue; } else if (response_code < sizeof(packet_tlv_send_out)) { print_debug(">> Sent out only part of the packet."); error_while_sending = 1; continue; } else { if (DEBUG_LEVEL > 0) { printf("\x1b[31m[DEBUG]\x1b[0m >> Send out packet to peer %li", i); } } } if (error_while_sending == 1) { print_debug(">> Error occured while sending out a packet."); return -1; } else { return 0; } } // We need to make sure the TLV announces a length that will no go onto // another tlv, as we might end up reading bullshit. int validate_tlv(char *data, int pos, int16_t packet_len){ char type = data[pos]; // Nothing to do in this case if(type == 0){ print_debug(">> Found padding TLV type."); return 0; } // Check that we can read a length if(pos + 1 >= packet_len){ print_debug(">> Reading outside of packet's max length."); return -1; } // 0 1 2 3 = Packet // 4 = type 5 = tlv_len unsigned char tlv_len = data[pos+1]; // Check that the tlv does not exceed the packet length if(pos + tlv_len > packet_len){ print_debug(">> The TLV Length exceed the packet length\n"); return -1; } if (DEBUG_LEVEL > 1) { printf("\x1b[31m[DEBUG]\x1b[0m >> TLV has type %i\n", type ); } // Returns the type of the tlv or -1 if something went wrong switch(type) { case 1: return 1; case 2: if(tlv_len != LEN_NEIGHBOUR_REQ) return -1; return 2; case 3: if(tlv_len != LEN_NEIGHBOUR) return -1; return 3; case 4: if(tlv_len != LEN_NETWORK_HASH) return -1; return 4; case 5: if(tlv_len != LEN_NETWORK_STATE_REQ) return -1; return 5; case 6: if(tlv_len != LEN_NODE_HASH) return -1; return 6; case 7: if(tlv_len != LEN_NODE_STATE_REQ) return -1; return 7; case 8: if(tlv_len < MIN_LEN_NODE_STATE || tlv_len > MAX_LEN_NODE_STATE) return -1; return 8; case 9: return 9; default: return -1; } } // For every packet recivied, // then we make sure it's conform // We then extract the data from it to make it easy to work with int check_header(char * received_data_buffer, int received_data_len, struct packet * packet_to_return){ packet_to_return = (packet*) received_data_buffer; // We need to check a few things ; // The first byte must be worth 95, if (packet_to_return->magic != 95) { print_debug(">> The magic number of the packet is no good."); return -1; } // The second byte must be worth 1, if (packet_to_return->version != 1) { print_debug(">> The version number of the packet is no good."); return -1; } // Convert to hardware order. ((packet*) packet_to_return)->length = ntohs(((packet*) packet_to_return)->length); if (packet_to_return->length + 4 < received_data_len ) { print_debug(">> The packet length is bigger than the UDP datagram, which is not possible with the current laws of physics."); return -1; } return 0; } int add_message(char * message, int message_len){ int seqno = 1337; int rc = add_data((unsigned char) message_len, (int64_t) NODE_ID ,(int16_t) seqno, message); if (rc > 0) { print_debug(">> Message added."); } return 0; } // We then look at the differents TLVs in the packet. int work_with_tlvs(char * data, int16_t total_packet_len, struct sockaddr_in6 *sender, int socket_num){ int16_t packet_len = ((packet*) data)->length; if(packet_len != total_packet_len - 4) { print_debug(">> Length indicated in packet differs from real length of packet received, disgarding packet."); return -1; } int pos = 4; unsigned char tlv_len, hash[16]; char warn[32]; tlv new_tlv, cur_tlv; new_tlv.pad1 = NULL; cur_tlv.pad1 = NULL; list *tmp_list; pub_data *pdata; struct neighbour_peer *random_neighbour; struct sockaddr_in6 new_neighbour; packet pack = (packet) {.magic = 95, .version = 1, .length = 0}; memset(pack.body, 0, 1020); /* int ifindex = if_nametoindex("enp3s0"); if(ifindex == 0) { int ifindex = if_nametoindex("eth0"); if(ifindex == 0) { perror("if_nametoindex failed"); return -1; } } */ int ifindex = 0; ifindex = 0; while(pos < total_packet_len) { switch(validate_tlv(data, pos, total_packet_len)) { case 0: // We received a padding tlv so it is ignored print_debug(">> Received padding tlv, ignoring..."); pos += 1; break; case 1: // We received a padding tlv so it is ignored print_debug(">> Received padding(n) tlv, ignoring..."); tlv_len = data[pos+1]; pos += tlv_len + 2; break; case 2: // We received a neighbour request so a random neighbor tlv has to be sent print_debug(">> Received neighbour request, sending out a neighbour address."); // Send a neighbour tlv random_neighbour = get_random_neighbour(); build_neighbour(&new_tlv, random_neighbour->ip, random_neighbour->port); add_tlv(&pack, &new_tlv, sender, socket_num); // The position is updated tlv_len = data[pos+1]; pos += tlv_len + 2; break; case 3: print_debug(">> Received neighbour tlv, sending back network hash."); // We received a neighbour tlv so a tlv network hash is sent to that address cur_tlv.neighbour = (neighbour*) (data + pos); // Init dest socket memset(&new_neighbour, 0, sizeof(new_neighbour)); new_neighbour.sin6_family = AF_INET6; memcpy(&new_neighbour.sin6_addr, &cur_tlv.neighbour->ip, 16); new_neighbour.sin6_port = ntohs(cur_tlv.neighbour->port); new_neighbour.sin6_scope_id = ifindex; // Build network hash build_network_hash(&new_tlv, data_list); send_single_tlv(&new_tlv, &new_neighbour, socket_num); // The position is updated tlv_len = data[pos+1]; pos += tlv_len + 2; break; case 4: print_debug(">> Received network_hash, comparing with our own.."); // We reveived a network hash tlv so we compare the hash with our own, // if they differ we send a network state request tlv cur_tlv.network_hash = (network_hash*) (data + pos); hash_network(data_list, hash); if (DEBUG_LEVEL > 1) { printf("\x1b[31m[DEBUG]\x1b[0m >> Our hash : "); for(int x = 0; x < 16; x++){ printf("%02x", hash[x]); fflush(0); } printf("\n"); printf("\x1b[31m[DEBUG]\x1b[0m >> Received : "); for(int x = 0; x < 16; x++){ printf("%02x", cur_tlv.network_hash->network_hash[x]); fflush(0); } printf("\n"); } if(memcmp(hash, cur_tlv.network_hash->network_hash, 16) != 0) { print_debug(">> Sending out our network hash."); build_network_state_req(&new_tlv); send_single_tlv(&new_tlv, sender, socket_num); } else { print_debug(">> We're up to date."); } // The position is updated tlv_len = data[pos+1]; pos += tlv_len + 2; break; case 5: // We received a network state request tlv // so a series of tlv node hash have to be sent for each data known print_debug(">> Received network state request, sending back hashes for messages."); // for each known data build a node hash and add to packet tmp_list = data_list; while(tmp_list != NULL) { pdata = (pub_data*) tmp_list->data; build_node_hash(&new_tlv, pdata->id, pdata->seqno, pdata->data); add_tlv(&pack, &new_tlv, sender, socket_num); } // The position is updated pos += 2; break; case 6: // We received a node hash tlv so // if there is no entry for node_id in the data list or the hashes differ // we send a node state request, //if the hashes are identical nothing has to be done print_debug(">> Received node hash, updating message entry..."); cur_tlv.node_hash = (node_hash*) (data + pos); pdata = get_data(ntohl(cur_tlv.node_hash->node_id)); // If data is found for this id then we check that both hashes are the same if(pdata != NULL) { // We hash the data stored in the data list hash_data(pdata, hash); // If both hashes are the same then nothing has to be done if(memcmp(hash, cur_tlv.node_hash->node_hash, 16) != 0) { // The position is updated tlv_len = data[pos+1]; pos += 2; break; } } // If no pub_data was found or the hashes differ then we send a node state request build_node_state_req(&new_tlv, ntohl(cur_tlv.node_hash->node_id)); add_tlv(&pack, &new_tlv, sender, socket_num); // The position is updated tlv_len = data[pos+1]; pos += tlv_len + 2; break; case 7: // We received a node state request tlv // so a node state tlv for this node id has to be sent, // if no pub_data exists for this id nothing is sent print_debug(">> Received node state request. Processing..."); cur_tlv.node_state_req = (node_state_req*) (data + pos); pdata = get_data(ntohl(cur_tlv.node_state_req->node_id)); if(pdata != NULL) { build_node_state(&new_tlv, pdata->id, pdata->seqno, pdata->data, pdata->length); add_tlv(&pack, &new_tlv, sender, socket_num); } // The position is updated tlv_len = data[pos+1]; pos += tlv_len + 2; break; case 8: // We received a node state tlv so // we add it to the data list // or update the data stored print_debug(">> Received node state, updating..."); cur_tlv.node_state = (node_state*) (data + pos); print_debug(">> Received message ! "); if (DEBUG_LEVEL > 0) { printf("\n\t %s \n", (char *) cur_tlv.node_state->data); } int rc = add_data(cur_tlv.node_state->length - 26, ntohl(cur_tlv.node_state->node_id), ntohs(cur_tlv.node_state->seqno), cur_tlv.node_state->data); if (rc < 0) { print_debug(">> Error while adding note state !"); } // The position is updated tlv_len = data[pos+1]; pos += tlv_len + 2; break; case 9: print_debug(">> \aReceived warning !"); // We received a warning tlv so it's message is printed cur_tlv.warning = (warning*) (data + pos); // Print exactly new_tlv.length characters from new_tlv.message sprintf(warn, ">> WARNING:\n%%.%ds", cur_tlv.warning->length + 1); printf(warn, cur_tlv.warning->message); // The position is updated tlv_len = data[pos+1]; pos += tlv_len + 2; break; default: // A malformed packet was found so we stop looking for more packets and send a warning tlv strcpy(warn, "Packet is malformed."); print_debug(">> Malformed packet, we won't treat it."); build_warning(&new_tlv, warn, strlen(warn)); add_tlv(&pack, &new_tlv, sender, socket_num); return -1; } } // Free the previously allocated memory free(new_tlv.pad1); // If the packet still has data in it then send it if(pack.length > 0){ send_packet((char*) &pack, pack.length, sender, socket_num); } return 0; } int listen_for_packets(char * received_data_buffer, int received_data_len, struct sockaddr_in6 * sender, int sock_fd){ // We verify the received packet is well formated, // and we return it in the struct designed to work with it. struct packet formated_rec_datagram; if(check_header(received_data_buffer, received_data_len, &formated_rec_datagram) < 0){ print_debug(">> Error while checking the header, aborting this packet, by choice, and conviction."); return -1; } // Neighbour check struct in6_addr ip = sender->sin6_addr; int16_t port = htons(sender->sin6_port); int rc = add_n_update_neighbour(&ip, port); if( rc == -1) { print_debug(">> We have enough peers, we won't add him.."); return -1; } else if (rc == 1){ print_debug(">> Peer was added to the table.\a"); } else { print_debug(">> Updated the time it was last seen."); } int nbr_success_tlv = work_with_tlvs(received_data_buffer, received_data_len, sender, sock_fd); if (nbr_success_tlv < 0){ print_debug(">> Error while treating the TLVs of the packet."); if (DEBUG_LEVEL > 1) { printf("\x1b[31m[DEBUG]\x1b[0m >> Managed to deal with %i TLVs", -nbr_success_tlv ); } return -2; } else { print_debug(">> Done working with the TLVs of the packet, listening for new packets."); return 0; } } int t_ask_for_more_peers(int sock_fd){ return ask_for_peers(sock_fd); } int t_get_network_state(int sock_fd){ print_debug(">> Getting network state..."); return 0; } int t_update_neighbours(){ return update_neighbours(); } int run_node(int sock_fd){ print_debug(">> Running node..."); int ret; ssize_t bytes; char input_buffer[1024]; char output_buffer[1024]; struct pollfd fds[2]; // Init the ~20s delay for node update. srand(time(NULL)); time_t delay = time(NULL) + 5; /* Descriptor zero is stdin */ fds[0].fd = 0; fds[1].fd = sock_fd; fds[0].events = POLLIN | POLLPRI; fds[1].events = POLLIN | POLLPRI; /* Normally we'd check an exit condition, but for this example * we loop endlessly. */ while (1) { if(time(NULL) >= delay) { t_ask_for_more_peers(sock_fd); t_update_neighbours(); t_get_network_state(sock_fd); delay = time(NULL) + 20 + (rand() % 10); } // This might be cool to add, but we need to find a way to write to stdin // while it's running. // if (time(NULL) < delay) { // // Thanks to : // // https://gist.github.com/amullins83/24b5ef48657c08c4005a8fab837b7499 // printf("\b\x1b[2K\r>> Next request in %li seconds..", delay - time(NULL)); // fflush(stdout); // } // printf("\n"); /* Call poll() */ ret = poll(fds, 2, 5); if (ret < 0) { print_debug(">> Error - poll returned error"); break; } else if (ret > 0) { /* Regardless of requested events, poll() can always return these */ if (fds[0].revents & (POLLERR | POLLHUP | POLLNVAL)) { print_debug("Error - poll indicated stdin error\n"); break; } if (fds[1].revents & (POLLERR | POLLHUP | POLLNVAL)) { print_debug("Error - poll indicated socket error\n"); break; } // Read data from stdin (new message to post ) if (fds[0].revents & (POLLIN | POLLPRI)) { bytes = read(0, input_buffer, sizeof(input_buffer)); if (bytes < 0) { print_debug(">> Error - stdin error"); break; } input_buffer[strcspn(input_buffer, "\n")] = 0; if (DEBUG_LEVEL > 0) { printf("\x1b[31m[DEBUG]\x1b[0m >> Adding following message to the table : ā€œ%sā€\n", input_buffer ); } // Add message to the message table. if (add_message(input_buffer, bytes) < 0) { print_debug(">> Error while trying to add the message to the list of messages, please try again.."); } } // Read data from the socket ( incoming packet ) if (fds[1].revents & (POLLIN | POLLPRI)) { // Vectorized buffer struct iovec vec_buff_rec = { .iov_len = sizeof(output_buffer), .iov_base = output_buffer }; struct sockaddr_in6 sender; // Creating the struct receive the server reponse. // Is empty, will be filled by recvmsg() struct msghdr msg_from_peer = { .msg_name = &sender, .msg_namelen = sizeof(sender), .msg_iov = &vec_buff_rec, .msg_iovlen = 1 // We have only one iovec buffer. But if we had 2, we would write 2. }; bytes = recvmsg(sock_fd, &msg_from_peer, 0); if (bytes < 0) { if (DEBUG_LEVEL > 0) { printf("\x1b[31m[DEBUG]\x1b[0m >> Error - recvfrom error: %s\n", strerror(errno)); } break; } if (bytes > 0) { if (DEBUG_LEVEL > 0) { printf("\x1b[31m[DEBUG]\x1b[0m >> Received %i bytes as : %s\n", (int)bytes, output_buffer); } // Treat incoming packets. int work_tlv_status = listen_for_packets(output_buffer, bytes, &sender, sock_fd); if (work_tlv_status < 0) { print_debug(">> Error while treating the incoming packet."); } } } } else { continue; } } return 0; } // This function runs once, and sets the sock_fd as well as the neighbourhood int bootstrap_node(int * sock_fd){ print_debug(">> Boostraping node..."); struct sockaddr_in6 server_addr; /* Create UDP socket */ * sock_fd = socket(AF_INET6, SOCK_DGRAM, 0); if ( * sock_fd < 0) { print_debug(">> Error - failed to open socket"); return -1; } /* Bind socket */ memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin6_family = AF_INET6; // server_addr.sin6_addr.in6_addr = htonl(INADDR_ANY); server_addr.sin6_port = htons(LISTEN_PORT); if (bind( * sock_fd, (struct sockaddr *)(&server_addr), sizeof(server_addr)) < 0) { print_debug(">> Error - failed to bind socket"); return -2; } /* Make the first peer*/ struct neighbour_peer * root_peer = (struct neighbour_peer *) malloc(sizeof(struct neighbour_peer)); time_t root_peer_seen = time(NULL); int inet_p = inet_pton(AF_INET6, ROOT_PEER_ADDR, &root_peer->ip); if(inet_p < 1){ perror(">> Failed to create the root peer."); return -3; } root_peer->port = 1212; root_peer->is_temporary = 0; root_peer->last_seen = root_peer_seen; // TODO: Add the first peer to the neighbourhood print_debug(">> Adding the first root peer to the list..."); neighbour_list = malloc(sizeof(struct list)); neighbour_list->data = (void *) root_peer; neighbour_list->next = NULL; print_debug(">> Boostraping done."); return 0; } int main(int argc, const char *argv[]) { print_debug(">> Starting node"); int sock_fd; bootstrap_node(&sock_fd); run_node(sock_fd); close(sock_fd); return 0; }